Photo Realism
Photo realism's art style is to make everything that you will see on the screen at any given time look like it's real world counterparts for example the cat the runs past you will look like a cat and will not have any unrealistic feats like two tails or three eyes.
a famous game that had a big budget would be Grand theft auto V(5) because it the cars, guns and people that you come across are life like and it's like that because they want you to feel like your that guy doing those bad things and paying the consequences for this.
Cel- shaded
Cel-shaded art is where you add a black outline to a objects to give it a look of something out of a comic book and have quite the thick painted look, blocked colours and is used on most consoles these days.
A game that has this art style is the legend of Zelda spirit tracks because it combine real world things like a train and fantasy thing like a rock golem.
Exaggeration
The game graphic are over the top and make thing look epic/silly while retaining the some of the original idea of what the thing is, the colours in the game are more vibrant and blocky compared to Photorealism, for example the in the pc game Team Fortress 2 the character for the heavy class has massive upper -body and tiny from the waste down which would never work in real life because the lower half of his body would be crushed by the shear amount of Waite of the upper-body.
Abstract
The abstract style is not affected by limitations and the art style usually implies things or has a deeper meaning to things for example the game limbo is show this off by everything being in black, grey or white and telling the story thought what happens the lost of text or voice acting.
Photo realism's art style is to make everything that you will see on the screen at any given time look like it's real world counterparts for example the cat the runs past you will look like a cat and will not have any unrealistic feats like two tails or three eyes.
a famous game that had a big budget would be Grand theft auto V(5) because it the cars, guns and people that you come across are life like and it's like that because they want you to feel like your that guy doing those bad things and paying the consequences for this.
Cel- shaded
Cel-shaded art is where you add a black outline to a objects to give it a look of something out of a comic book and have quite the thick painted look, blocked colours and is used on most consoles these days.
A game that has this art style is the legend of Zelda spirit tracks because it combine real world things like a train and fantasy thing like a rock golem.
Exaggeration
The game graphic are over the top and make thing look epic/silly while retaining the some of the original idea of what the thing is, the colours in the game are more vibrant and blocky compared to Photorealism, for example the in the pc game Team Fortress 2 the character for the heavy class has massive upper -body and tiny from the waste down which would never work in real life because the lower half of his body would be crushed by the shear amount of Waite of the upper-body.
Abstract
The abstract style is not affected by limitations and the art style usually implies things or has a deeper meaning to things for example the game limbo is show this off by everything being in black, grey or white and telling the story thought what happens the lost of text or voice acting.